This was my first 3D fan-artwork where I had a huge environment created to support the scene, based off the sci-fi game HALO.

We all have a passion. This is mine! From an early age, I decided to master my craft. And I’ve been learning ever since.

This is another 3D artwork where i had put emphasis on the environment and atmospherics to give it the winter-night city aesthetics.

Solid view

This was one of my biggest projects ever, made use of lot of modifiers and arrays to manage on resources. 

 Managed to do heavy Post-Processing  using After Effects & Photoshop for the first time (Raw render in 2nd slide | Final render in the 1st slide)

Here are a couple of examples of some more fan-art work that I've done.

And here are a couple of renders based off the game Valorant, that I had done showcasing me and my friends' in-game personas ^^

How are these made?

All the artworks are made and rendered in Blender and are post-processed in Gimp/Photoshop/After-Effects.
Disclaimer: I do not own the character models. These models are resourced/extracted from the respective games and have been used them in making artworks under fair usage ToS and haven't used them for any commercial sale purposes.